Alpha 4 is out now!
Blacktrace » Devlog
I'm back with a new alpha of Blacktrace. In this version I focused on the looks of the game by adding a bunch of new models and textures. As you can see this really improved the visibility in all the levels.
Changes :
- Moved to Godot 3.4.4.
- Added movement with WASD on the bulletin board.
- Added a lot of new models and textures.
- Added balaclava to the player character which can be toggled with B.
- Made fading objects use dithering instead of transparency for better performance.
- Removed the throwing rock item.
- New smoke shader for gun smoke and ambient mist.
- Added grass asset that moves in the wind.
- Added a metal stairs asset that can be shot to lower it.
- Grenade can be cooked and throwing knife can be held back before throwing.
- AI now continues shooting the player when they are killed to show dismemberment.
- New intro animation of the player getting out of the car.
- Added a lot more decorative assets to the levels.
- A whole lot of fixes.
Files
blacktrace-win.zip 574 MB
Version Alpha4 May 16, 2022
blacktrace-linux.zip 575 MB
Version Alpha4 May 16, 2022
blacktrace-osx.zip 599 MB
Version Alpha4 May 16, 2022
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Blacktrace
A third-person film noir shooter.
Status | In development |
Author | GyrthMcMulin |
Genre | Action |
Tags | 3D, Black and White, Low-poly, Music, Noir, Parkour, Stealth, suspense, Third Person, Third-Person Shooter |
Languages | English |
More posts
- Alpha 13 is out now!Jun 07, 2023
- Alpha 12 is out now!Mar 27, 2023
- Alpha 11 is out now!Mar 10, 2023
- Alpha 10 is out now!Dec 20, 2022
- Alpha 9 is out now!Oct 18, 2022
- Alpha 8 is out now!Aug 21, 2022
- Alpha 7 is out now!Aug 06, 2022
- Alpha 6 is out now!Jun 21, 2022
- Alpha 5 is now out!Jun 02, 2022
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